Proximity Networking (NFC) in WinRT

I’ve spent a lot of time this spring learning about Near Field Communication (NFC) and the NFC networking API in WinRT. That part of WinRT is present both in Windows […]

Reflection Shader for Silverlight 3

I’ve become enamored with Silverlight behaviors lately because they provide a clean and easy-to-use mechanism for encapsulating complex behavioral logic and applying it to XAML elements. And I’m equally enamored with Silverlight pixel […]

Silverlight 3’s New Element Data Binding

One of the improvements you can look forward to in Silverlight 3 is element data binding, also known as element-to-element data binding. Silverlight 2’s {Binding} expression allowed you to specify […]

The Art of Debugging

Mastery of the art of debugging is rare. I know this from years of experience working on enterprise systems. If it was simple, more people would be doing it and […]

Fundamentals of the Managed Extensibility Framework

I’ve been building enterprise applications for more than a decade now, and have specialized in Silverlight line of business applications for the past several years. The term “enterprise” seems to […]

Atmosera is thrilled to announce that we have been named GitHub AI Partner of the Year.

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