Using F# for Enterprise Applications
Though I have posted a few times on some of the awesome things F# can do for your code, that doesn’t necessarily mean it’s always good choice for each of […]
Access Data Easier with F# Type Providers
One of the most interesting things about F# is their type providers. Don Syme, just a couple of years ago, did a post giving examples of using 12 type providers […]
Implementing Interfaces in F# Using Object Expressions
To expand on another topic that was mentioned in the F# Infographic is that F# also has the ability to use any .NET library. From that, you may be wondering, […]
Less Defects with F# Units of Measure
One of the most powerful things that F# has is its ability to create custom units of measure. F# allows you to set an explicit type to a unit. That’s […]
My Introduction To Data Science With F#
You may have seen a big boom lately with web technologies, especially with all of the JavaScript frameworks coming out at a pace of around one a week. But there […]
Using the F# Interactive
Another item that was on the F# Infographic was the use of the F# Interactive or also called the FSI. The interactive window is basically a REPL for F#. A […]
F# Community Projects
Many of you may have certainly heard about F#, and as you may have seen from the previous F# Infographic, it definitely has one awesome community. I’d like to expand […]
JavaScript Garbage Collector Presentation
I was lucky enough to be able to give my first technical presentation at the Carolina Code Camp, and it was definitely a great experience. When thinking of a topic for […]
Head First Design Patterns – Part 1: Observer Pattern
My thoughts on patterns I’ll be honest with you…I never did like design patterns. I never got on board with it and, instead, just coded away like I thought I […]