Paraffin 3.13 and an Ask for Help
Before I get into the quick new features for Paraffin 3.13 (download here), I need to ask for your help. Pretty much from the first day I released Paraffin, I’ve […]
Super Cool MSBuild Debugging In the VS IDE!
Have you ever tried to figure out why your MSBuild-based build is failing? While the diagnostic output is OK, it really isn’t an each task (no pun intended) to debug […]
Updated PowerShell Script for Setting Your Symbol Paths
Here’s my latest script for setting up a user’s_NT_SYMBOL_PATH environment variable as well as Visual Studio 2010’s symbolsettings. In a previous version of this script, I wasn’t setting the publicsymbol […]
Getting an iPhone with iOS4 to Internet Tether to Windows 7 without iTunes
AT&T has finally enabled internet tethering so you can use your iPhone as a 3G connection. Those of you outside the US that have had iPhone tethering for years can […]
How to Capture a Minidump: Let Me Count the Ways
As I was waiting for a minidump I was grabbing on a very large and busy server application to finish writing, my mind wandered and I realized there were quite […]
VS Remote Debugging Across Workgroups or Domains
Remote debugging in Visual Studio works great if both machines are on the same domain and/or workgroup. It also works dreamily if you’re doing straight native C++ where you can […]
Upcoming PowerShell Podcast Interview
If you haven’t guessed by now from my blog, I have a little bit of a passing interest in PowerShell these days. Hal Rottenburg from PowerScripting Podcast will be interviewing […]
Getting PDBs and Source When You Can’t Access Your Symbol Server
The other day I wrote about using SYMCHK.EXE from the Debugging Tools for Windows (WinDBG) install to pre-populate your symbol server cache. That prompted a question I got in email: […]
The Secret to Avoiding Debugger Slowdowns
Symbol Servers are one of the best things that have ever happened in Windows debugging. Having a central store for all PDB files makes the debugging experience so much better […]