Silverlight for Windows Phone Programming Tip #6
Recently I have heard of a couple of cases in which apps submitted to the Windows Phone Marketplace were rejected because they continued running when an incoming phone call arrived. […]
Silverlight for Windows Phone Programming Tip #5
Quick: can you spot what’s wrong with this XAML? <ProgressBar x:Name=”Progress” Visibility=”Collapsed” IsIndeterminate=”True” /> If you answered that setting IsIndeterminant to true on a ProgressBar control in Silverlight […]
Real-World Tombstoning in Silverlight for Windows Phone, Part 4
Tombstoning is one of the greatest challenges in writing applications for Windows phones, which is why I decided to devote a series of blog posts to it. In Part 1 […]
Real-World Tombstoning in Silverlight for Windows Phone, Part 3
In Part 2 of this series, we made progress toward including tombstoning support in a photo-extras application by adding OnNavigatedFrom and OnNavigatedTo methods that use a combination of page state […]
Real-World Tombstoning in Silverlight for Windows Phone, Part 2
In Part 1 of this series, we built a basic photo-extras application that allows a user to load photos from the phone’s Pictures library and convert the photos to grayscale. […]
Real-World Tombstoning in Silverlight for Windows Phone, Part 1
One of the challenges that confronts every Windows phone developer is learning about tombstoning. As I briefly stated in an earlier article, tombstoning is Windows Phone 7’s way of allowing […]
Silverlight for Windows Phone Programming Tip #3
Application bars play an important role in the UI of many phone applications. An application bar can contain up to four buttons (and five menu items) giving the user quick […]
Tombstoning Panorama Controls in Silverlight for Windows Phone
Earlier, I posted a short article documenting a bug in Silverlight for Windows Phone’s Pivot control and demonstrating how to work around it to properly tombstone a Pivot control. Since […]
Tombstoning Pivot Controls in Silverlight for Windows Phone
If you’re a Windows phone developer, you’ve figured out by now that tombstoning is an essential part of the application lifecycle, and that every application must be architected with tombstoning […]